bmp 24bits then use the tool bmp2raw ( inside gamepad.zip) to convert the file in raw format bmp file which give us the color code in hexadecimal then convert in decimal and fill the pad.ini file You have to respect this but button0 to 8 can be tuned because after all the most important is the raw file associated to each PNG file which is the mask to describe where to press and what PSone button it is.Ĭolors of the raw file is coded in RGB888 and color code is inside pad.ini in decimal The default gamepad skin package can be found here:įPse64 consider Button0 image as the Directional Cross and Button1 image as the four buttons Cross,Square,Triangle,Circleīutton0 to Button8 are displayed by default, the rest are Multibuttons You can load it from Settings / Gamepad / Onscreen gamepad / Model /Load from Sdcard To load you gamepad skin, all file must be placed into a directory and FPse64 will search for the pad.ini file Here is a small tutorial on how to make your own gamepad SKIN and load is manually from FPse64.
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